capacity
footprint
difficulty
duration
immersive effects
A 75-minute, highly immersive, multi-era adventure featuring fully automated gameplay, massive mechanical installations, and an advanced GAMEcontrol system.
Players move through five distinct, massive spaces—the Cyberpunk Portal, a vibrant 1980s Bar, a Wild West town facade, a steampunk Safe Room, and a modern Control Center.
The game blends physical exploration with highly interactive technology, requiring players to operate interactive jukeboxes, mechanical gear systems, and live camera feeds to reset the timeline.
Back to the Past utilizes a fully integrated GAMEcontrol system to seamlessly connect interactive video characters, synchronized LED tracking maps, motion-sensor dance floors, and massive mechanical puzzle feedbacks.
Reset Efficiency
Zero reset required: the entire game flow and mechanical systems are fully automated for continuous operation.
Operator-Friendly Game Control
Monitor time and game status, receive system feedback, control the game manually and send hints.
Tested for Real-World Use
The game is designed for regular commercial operation, with automated progression and integrated safety functions.
Flexible Floor Plan
The core game is fixed, but room transitions and dimensions can be flexibly adjusted to fit non-standard room shapes or existing walls.
Existing basements, tunnels, split levels and unusual spaces can become part of the experience without changing the core game.
Required Space: 50+ m²
Game Spaces: 5+ rooms, corridors
Power: 110–230V + 12V
Network: Stable wired LAN
Turnkey Package
– Game technology
– Software
– Props
– Decoration
– GAMEcontrol
– Integrated effects
– Marketing package
– Warranty & remote software support
– Optional on-site installation
A premium marketing package includes high-resolution logo assets, photos and a promo video trailer.
Tell us about your venue and we’ll provide the technical details, installation options and a tailored quotation.
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The Brain Behind the Experience
Our proprietary software and network-based hardware platform, engineered specifically for commercial play systems. Field-proven in over 100 installations worldwide across 8+ years of development.
Stable Architecture: Scalable from single-room games to fully automated, multi-zone immersive attractions.
Smart IOcontrol Hardware: Modular, IP network-based input/output system designed for seamless sensor and actuator integration.
Operator-Friendly Control: Intuitive management, real-time monitoring, and automated hint systems.
Total Flexibility: Delivered as part of our turnkey systems, or available as standalone hardware for your custom game logic.