CIty of Vice - Action Crime Escape Room

It is 1986 in the City of Vice, and the city's top crime boss has faked his own death to rule from the shadows. As a rising street gang, players have 60 minutes to use the chaos, find his secrets, and take over the underworld before the CVPD shuts everything down.

2-8 players

capacity

40+ m2

footprint

6/10

difficulty

60-75 minutes

duration

10+

immersive effects

Turnkey Action Crime Escape Room

A 60–75 minute action-driven escape room set in 1986 Miami, with automated gameplay, cinematic effects and a fully integrated GAMEcontrol system.

Designed Around Interaction

Players move between four distinct spaces and use physical objects, audio clues, lighting effects and automated mechanisms to progress through the story.

The game combines traditional puzzle solving with timed challenges, environmental interaction and cinematic story events.

GAMEcontrol Level 5

City of Vice uses a fully integrated GAMEcontrol system to connect the puzzles, effects and game progression.

Interactive Audio & Radio

Interactive Video & Story Events

Complex Lighting Effects

Motion & Light Sensors

Secret Doors & Automated Mechanisms

Designed for daily operation

Reset Efficiency

3–5 minute reset with software verification.

Operator-Friendly Game Control

Monitor time and game status, receive system feedback, control the game manually and send hints.

Tested for Real-World Use

The game is designed for regular commercial operation, with automated progression and integrated safety functions.

Built around your venue

Fully Venue-Adaptive

The layout can be redesigned around the architecture of the venue.

Existing basements, tunnels, split levels and unusual spaces can become part of the experience without changing the core game.

Required Space: 40+ m²
Game Spaces: 4 rooms
Power: 110–230V + 12V
Network: Stable wired LAN

What's included?

Turnkey Package

– Game technology
– Software
– Props
– Decoration
– GAMEcontrol
– Integrated effects
– Marketing package
– Warranty & remote software support
– Optional on-site installation

A premium marketing package includes high-resolution logo assets, photos and a promo video trailer.

Designed Around Your Location

The game can be adapted to the architecture of the venue while keeping its core gameplay and story intact.

This makes City of Vice suitable for existing spaces with unusual layouts or distinctive architectural features.

Interested in City of Vice?

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Need a purpose-built system?

If your venue requires a unique theme, tailored footprint, or a completely new game mechanic, our engineering team handles everything from concept to installation.

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GAMEcontrol

The Brain Behind the Experience

Our proprietary software and network-based hardware platform, engineered specifically for commercial play systems. Field-proven in over 100 installations worldwide across 8+ years of development.

  • Stable Architecture: Scalable from single-room games to fully automated, multi-zone immersive attractions.

  • Smart IOcontrol Hardware: Modular, IP network-based input/output system designed for seamless sensor and actuator integration.

  • Operator-Friendly Control: Intuitive management, real-time monitoring, and automated hint systems.

  • Total Flexibility: Delivered as part of our turnkey systems, or available as standalone hardware for your custom game logic.